Chapter 814 - 506: Entering the Instance, Land of the Dead Soul
Chapter 814 - 506: Entering the Instance, Land of the Dead Soul
[Instance Objective: Survive in the Land of the Dead Soul for one month.]
[Note 1: There will be no settlement rewards at the end of this instance. All players will be forcibly removed from the Land of the Dead Soul as soon as they survive for a full month.]
[Note 2: In the Land of the Dead Soul, there are various ways to earn rewards, such as killing monsters for loot, tomb raiding for treasures, purchasing at NPC shops, acquiring skills from NPCs, and receiving titles from NPCs. These rewards can be brought back to the main world by players.]
[Note 3: The danger level in the Land of the Dead Soul is high. Most areas are hazardous zones, with only a small portion being safe zones.
Hazardous zones are sure to have potential rewards for players to obtain, and generally, the more dangerous the area, the higher the potential rewards.
Safe zones may also contain acquirable rewards, but safety is not absolute, and under certain conditions, they can also become hazardous zones.]
[Note 4: This instance has lifted the punishment mechanism, so players will not enter punishment zones even if they maliciously fight each other.]
[Detected that you are a SVIP player. You can choose your initial identity from the following options:]
[Exorcist: You have come to the Land of the Dead Soul specifically to hone your skills. For you, dealing with non-corporeal evil spirits is relatively simple, but you are aware that there are some terrifying evil spirits in the Land of the Dead Soul that even you do not wish to face.
Your damage to evil spirits is increased by 33%, and your physical attacks can deal 18% damage to evil spirits.]
[Ghost Hunter: Compared to exterminating ghosts, you are more eager to capture and tame them to serve you, which is why you have come to the ghost-populated Land of the Dead Soul.
When you kill ghosts, there is a 50% chance to obtain a corresponding summoned creature.]
[Corpse Refiner: You are a corpse enthusiast, keen to nurture powerful zombies, and skilled at handling zombie-type monsters. When you encounter zombies, you can choose to subdue them, but the stronger the zombie, the greater the likelihood of resistance, requiring you to forcibly subdue them through martial prowess.]
[Descendant of the Zombie King: It is said that one of your ancestors became a Zombie King. Your bloodline connection to the Zombie King makes ordinary zombie monsters fear and avoid you. Even if you attack them, they will only flee and not dare to retaliate.
However, be careful not to be discovered by your ancestor. The Zombie King loves to devour the flesh and blood of descendants. If it catches your scent, it will surely bring great danger.]
[Temple Lord: You are innately protected by temples. Once you find a temple, as long as you clean it up and gain ownership, you can convert the temple into a fixed safe zone, making it difficult for spirits and monsters to harm you as long as you remain inside.]
[Shaman: You are well-versed in divination related to ghosts and monsters, allowing you to predict the number and movement of ghosts and monsters in an area in advance to avoid danger and seek fortune.
However, divination is not infallible and may sometimes lead you astray. To minimize the risk of failure, please limit divination to no more than three times a day.
This identity can only be chosen by males.]
[Ghost Witch: You are skilled in communicating with ghosts and possess the ability to converse with some of them.
But remember, most ghosts are filled with malice, so it’s best to avoid unnecessary contact.
This identity can only be chosen by females.]
At this moment, Wang Zhifan had already entered the instance world.
He found himself standing under a dark sky, with dry land beneath his feet. In the nearby weeds, a few broken tombstones and earthen graves could be vaguely seen. Further away, a haunting and chilling woman’s singing echoed from the woods, and beyond that lay a range of continuous black mountains.
"No settlement rewards, but rewards can be obtained from the instance... I remember playing this type of instance before."
After browsing through the text information on the screen before him, Wang Zhifan recalled experiencing a similar instance long ago.
That instance also had no settlement rewards, but he had acquired Supreme Blood, Rog’s Legacy, Demon Dragon Battle Armor, and Monster Nest from it, which were all greater rewards than those from a typical instance.
This meant that the lack of settlement rewards might not be necessarily bad, as he could compensate for the absence of his special advantages with personal effort.
"Better choose an identity first... Exorcist, Ghost Hunter, Descendant of the Zombie King... They all seem somewhat useful."
Just like at the beginning of usual instances, he was slightly indecisive about choosing his initial identity in this instance and started analyzing them one by one.
"Exorcist increases damage to evil spirits, I don’t need that... Ghost Hunter has a probability of gaining ghost summons, I am not a summoner... Corpse Refiner can subdue zombies, not interested...
Descendant of the Zombie King is a double-edged sword, not afraid of ordinary zombies but would be hunted by the Zombie King. Maybe intentionally luring out the Zombie King could be a strategy for obtaining rewards...
Temple Lord can turn temples into safe zones, most fitting for the survival goal of the instance... Shaman can divine ghost positions, making it easier to locate targets for loot... Ghost Witch is female-exclusive, can’t choose it..."
After some consideration, Wang Zhifan immediately ruled out Exorcist, Ghost Hunter, Corpse Refiner, and Ghost Witch. He was left to choose between Descendant of the Zombie King, Temple Lord, and Shaman.
His reasoning was simple, primarily focusing on personal safety and reward acquisition, to comprehensively choose the most suitable option.
"Descendant of the Zombie King seems less effective compared to Temple Lord and Shaman...
Temple Lord is the strongest survival option, where I could potentially stay within a temple for a month to clear the instance...
Shaman is flexible, with a great advantage in knowing ghost information as long as divination isn’t overused...
I’ll choose Shaman. Given my situation, I shouldn’t be hiding for a month doing nothing."
Ultimately, Wang Zhifan decided on Shaman as his initial instance identity. The screen information before him instantly vanished, and some peculiar information appeared in his mind.
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